A 5 segundos truque para The First Berserker: Khazan



General Khazan is a little like Guts, actually—at least in the fact that he says very little—and this is a revenge story after all. It's got some fun twists and turns, and I'm sure it'll be enjoyable for Dungeon Fighter Online fans, but Khazan is too damn flat and unexpressive as a protagonist for me.

Enquanto enfrenta um mundo cheio por criaturas perigosas, ele deve resgatar a honra qual perdeu, exatamente de que isso signifique combater o próprio exército que outrora o respeitava.

But its lack of exploration, puzzly NPC quests, and verticality—Khazan can't jump—means that fighting through similar environments and enemies starts to grate.

Esses problemas de balanceamento impactaram amplamente negativamente na minha gameplay, felizmente são coisas simples por se resolver com um patch futuramente, mas fica cá este aviso do de que certas partes do jogo nãeste parecem justas usando o jogador.

Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.

Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.

Speaking of nice little rewards; another of Khazan's genius features is that it gives Lacrima (souls to level stats) and skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?

It's more that having been spoiled by all the accoutrements of the modern soulslike—elaborate NPC quests, secrets, exploration—Khazan and its pelo frills linear structure can feel basic at times.

And if you don't like parrying or deflection? Each weapon has a whole skill section dedicated to dodge and post-dodge attacks, and you can even use some skills in place of a dodge to enhance their effectiveness.

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Isso porque, apesar de ter propriedades saiba como combates punitivos e que dependem natural do gerenciamento por estamina e ambientes com bom design e atalhos interessantes, eles nãeste trazem Praticamente as ferramentas de que ajudam a disparar personalidade ao game.

Moderno The First Berserker: Khazan soulslike, Khazan reúne elementos que deram certo na categoria e faz seu próprio suco — e 1 suco demasiado bom de modo a se repetir

Utilizando 1 visual finesse cell shading de que imita 1 anime, este game se destaca pela maneira como usa seu sistema de habilidades de modo a atravessar ao jogador a sensaçãeste por qual este protagonista é poderoso.

Enquanto é normal de que jogos do visual soulslike tenham “muros” de modo a testar a habilidade Destes jogadores, demorou um bom tempo até que outro inimigo exigisse tanto quanto o terceiro chefe do game.

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